Anno 2070 - Starting Guide
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Overview
After this guide you will be able to build a Tool Workshop, Building Materials, Timber and the necessary goods to grow your city from workers to employees and still have a posstive income.
When you reached this your balance will only become more possitive.
In this guide I play with the Eco faction![Image](https://lh3.googleusercontent.com/blogger_img_proxy/AEn0k_vKRsS1a75ZTwmUNm6xYSaBODPZ1R6HuBrJCuBuHMiy8cmZIYfmbahtnemjUobsZhquig5nFh1ZUdjL1riQBVhBj6sZxe950sWaI7XxepRWqzD5S_ctG8vtg5t6VbMj2KeWINYlTRPCbIC0-h-E5wdeANtxsN7QKRc=s0-d)
To reach employees you will need the following goods:
Fish
Tea
Concert Hall
For those who don't want to read this guide there is a video if you scroll down.
Part I - First things first
Search for a suitable island and place your Warehouse.
Place your City Center
and create a grid like in this picture:
![Click Here To See Image Full Size Image](https://lh3.googleusercontent.com/blogger_img_proxy/AEn0k_vYlofJb9ikllRGefZRDYCpoYoNqnX3-Y7vngOLXlkEdzZouDxgIA1QHjVJLeA-A63nxE4Ac4xRfmtEMvonIfeyhssbXN82EHokUXjodnkKlD57rpFqoODL0ZyoZfAETu8eUe4jyg=s0-d)
Then place 12 houses:
![Click Here To See Image Full Size Image](https://lh3.googleusercontent.com/blogger_img_proxy/AEn0k_vcUpzYyH_HpIH5-ULaqyqFz-ZRKn16A5qpe9_lefzSrWZuxMUINt3fUNWv85zpS3nUfeHDP3scEFbpB0vGktEbIoYoadIUW2GwNCL8rC2gcAKKHdiPKcPRkxb4befET42wVbol=s0-d)
After building these houses you will be able to build fisheries, build 2 near your Warehouse:
![Click Here To See Image Full Size Image](https://lh3.googleusercontent.com/blogger_img_proxy/AEn0k_t9mwoaquhDwNKg83-pZo0atbS7u_mXdwXtnBO0qEw-SLJU8agzXMdqrBWyeJkVH_2h_82pwESC4R4xhVxw-1IYN_GQHIltfTxoXXIZKxFbQhRlPbNa1wJ69_7CrhvvqDbDj1JO=s0-d)
When you get low on Building Modules
buy them from your Ark. E.V.E.
will deliver 40t of Building Modules
for only
2000 credits.
![Image](https://lh3.googleusercontent.com/blogger_img_proxy/AEn0k_sXcAf1ylCZJ7qd1O1kEKsJnmxu6nPU69yY6Mcivj9gR4Pt4IcaGdwA1Z8GgIldHXKQRz-V44wC14533hg2glY0-aJ9rl8olAVZHDpiHfJmlb1Wgs2uhRY_tvKvLsj3ZpYupwNOWA=s0-d)
![Image](https://lh3.googleusercontent.com/blogger_img_proxy/AEn0k_tJ3svct5jjw-eogXo8nUejgXtMv1sawYArY5xMr5IzVr4pN9ejY4ObdCXSiMcUE_LvxopdYp3Z9sFdzzljZt1CP5yJQqmtKALXGnA7BBDYnYLXNGglDje8INaZ0iEXWdnOz0Ivmw=s0-d)
![Click Here To See Image Full Size Image](https://lh3.googleusercontent.com/blogger_img_proxy/AEn0k_sWEv_3uHoWmMl4kMDlmV5Nn8nJ4aTwGo6pVjeWmvJPRmabQFMPw2Vs786Xthkxd3A6UjawC1TjIWruvzYyf235fmhpJMcnRfU33vANf0VqPQk11s-F0OCfUeUJK3SwVISOliAcVQ=s0-d)
Part II - Getting things running
Now that we have new Building Modules
we should focus on creating our own Modules.
There are building layouts for these productions but I don't put to much attention to these since it's just a start.
![Click Here To See Image Full Size Image](https://lh3.googleusercontent.com/blogger_img_proxy/AEn0k_u49yGbuQ_O-Tec9aGbsPYATKiwX1VkUPvsJIv6Nuw3IQPGDyvAaUQuxijnfYyIjY0OulIr6kBa21jprVOofGN3R7RNtvolJjaNSnBfMfy0ObCoKawVkQPiMmk9Rc5Q8AdfBdi4NQ=s0-d)
I've build 2 Basalt Extractions and 2 Smelters to create Building Modules
.
If you have a Basalt Extractor running at 100% it will be able to provide 1 Smelter.
This is a 1on1 building chain.
The next step is creating some Tea farms.
Tea
is needed for the inhabitans to advance to the next level.
For the farm I use a layout:
![Click Here To See Image Full Size Image](https://lh3.googleusercontent.com/blogger_img_proxy/AEn0k_sh0Pah9V1RFXNzxn5x8dDbMrAvABEvx_FG3vFiwxPubw64k-yOMekHDLnKtRrc0gIj0ap0zuO1iBab2itLL0TPo0D30Z_T7ktIMu4UQgQ9GpyBGAtPg_Nprtv5ycw-kFuvKGy0tg=s0-d)
In the beginning i's not necessary to build more than 2 farms. After you reach more inhabitants you should consider getting 4 - 6 farms.
Now the last item we'll need is the Concert Hall![Image](https://lh3.googleusercontent.com/blogger_img_proxy/AEn0k_ta9eIwns7IYEQWDJrMNpPETBIwAwJMsRwJEkd-tf9U7tM04NZGHbf-WDtuc8BYeJhdt9bxhgDKhFbZorwW0SjDAa3IFyhG0nCrSClEcf3hMDDOL7CPcRnTTJQAVhc69GCk94o0p5z1ut8PwkNUWMRcqcHGgfHiCM5jngpy8tI44YM0=s0-d)
![Click Here To See Image Full Size Image](https://lh3.googleusercontent.com/blogger_img_proxy/AEn0k_tje62loSrbguMCTBIdArj64Kj_1cIOG0MiODcio6cCXXaj-fdUYw4M-caJYdfyyCDAUN9qxaXfJwlCJR0wAQLDj577fEcAMJnFdomekayltJAxUQ3xGYapayjyNQmeVoKWhFYfNg=s0-d)
Build some more houses and you'll soon have a positive income and advanced to the next population stage.
Video
After this guide you will be able to build a Tool Workshop, Building Materials, Timber and the necessary goods to grow your city from workers to employees and still have a posstive income.
When you reached this your balance will only become more possitive.
In this guide I play with the Eco faction
To reach employees you will need the following goods:
For those who don't want to read this guide there is a video if you scroll down.
Part I - First things first
Search for a suitable island and place your Warehouse.
Place your City Center
Then place 12 houses:
After building these houses you will be able to build fisheries, build 2 near your Warehouse:
When you get low on Building Modules
Part II - Getting things running
Now that we have new Building Modules
There are building layouts for these productions but I don't put to much attention to these since it's just a start.
I've build 2 Basalt Extractions and 2 Smelters to create Building Modules
If you have a Basalt Extractor running at 100% it will be able to provide 1 Smelter.
This is a 1on1 building chain.
The next step is creating some Tea farms.
Tea
For the farm I use a layout:
In the beginning i's not necessary to build more than 2 farms. After you reach more inhabitants you should consider getting 4 - 6 farms.
Now the last item we'll need is the Concert Hall
Build some more houses and you'll soon have a positive income and advanced to the next population stage.
Video