Anno 2070 - Starting Guide
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Overview
After this guide you will be able to build a Tool Workshop, Building Materials, Timber and the necessary goods to grow your city from workers to employees and still have a posstive income.
When you reached this your balance will only become more possitive.
In this guide I play with the Eco faction![Image](https://lh3.googleusercontent.com/blogger_img_proxy/AEn0k_usrO53TLwRyzriZnl4lSNpwS4jHa7ZrY4ezxvPTJrl6p8M2RnsSQFX3aF7HDZcuqQUdgfOrOaQN5eTwVNWjvYWDBU-hNceQag1N9jYjsOJrrrSR0JV-eXBy9HEFfGrofJveZPZim5-kE7Tni8WX-cWX8tjaoTdfS0=s0-d)
To reach employees you will need the following goods:
Fish
Tea
Concert Hall
For those who don't want to read this guide there is a video if you scroll down.
Part I - First things first
Search for a suitable island and place your Warehouse.
Place your City Center
and create a grid like in this picture:
![Click Here To See Image Full Size Image](https://lh3.googleusercontent.com/blogger_img_proxy/AEn0k_snMebpBHXlBHs0Eu8bFoiFia4oaGvA8xTaiE09SUWayo_c_IHaey9tSiJqWWkvzKrLOE69j61p9vF5rVfAl3Jdhkug4AyKvYfo_UzMOKHjWvFVdNSPQsQPvv7vlwox5EhoiUDetA=s0-d)
Then place 12 houses:
![Click Here To See Image Full Size Image](https://lh3.googleusercontent.com/blogger_img_proxy/AEn0k_u9NbNv_faa54LR4NgLsSgXQNGc_JqShFb0gL4IPiKpm4LDIB-PTdpyql-hK942bgl25Fuc0vVqA38j_jwS3e0xwQGf0_1RCaPvPkgOPgP7ln7W6PVd5xjntvfUKLXmF3KlrJ_1=s0-d)
After building these houses you will be able to build fisheries, build 2 near your Warehouse:
![Click Here To See Image Full Size Image](https://lh3.googleusercontent.com/blogger_img_proxy/AEn0k_sloH5W-oeGCWyoaN3udAzL2YES4zGtGBhJ9ERDp6JMVqjl0UG-MZHXw1kmCSb99mnpzGnitkf33oPNHEReuoxaU1KtRRNMwhB8kNaH7FPpQpDmefGa3Io3qrqMpf61bao0srF6=s0-d)
When you get low on Building Modules
buy them from your Ark. E.V.E.
will deliver 40t of Building Modules
for only
2000 credits.
![Image](https://lh3.googleusercontent.com/blogger_img_proxy/AEn0k_vcXla3TgojsjGDm3P8MGF1PMD-mj_WDwF71nepXHv12N4FgfKLlGVGPnr79RqOeCuZUiQEVnnRtIs_O1Cif9OlF9S0cVi997Yfi1-T0WuV_7ePHDaPcQ78_cP0oe8k7XyBUhIBpA=s0-d)
![Image](https://lh3.googleusercontent.com/blogger_img_proxy/AEn0k_tpemkSJVOVhpkBwuo6bQZWLUM51_AbHSAaptNCmSNZCsANGrWyF2hWIvbB10KbpbDU0XhU0k29su394U4qbyOJPoDhSuPdC9KaOPSehZKhJf8O_K18tcHfdupbSFY5iP-r_olqlw=s0-d)
![Click Here To See Image Full Size Image](https://lh3.googleusercontent.com/blogger_img_proxy/AEn0k_v27OSkj1q4C6bFrPDyR7KQU-di55jaubEf2gDg24qxIANYzy4wcV1hIi8bKOe09K2xuKmngbNs9PiH5F-g1ly9klL-d4Ppqd4PYis89iCsqirBa6zhtzX3oVR0E1Z5jXo4D6a9Nw=s0-d)
Part II - Getting things running
Now that we have new Building Modules
we should focus on creating our own Modules.
There are building layouts for these productions but I don't put to much attention to these since it's just a start.
![Click Here To See Image Full Size Image](https://lh3.googleusercontent.com/blogger_img_proxy/AEn0k_s33mkvUkNMavctoicLyDARJ2Prk6lVNdviy7Tm3OXhGvh9pKnkoFqzB88XJjptnKOsCw0SEi8IEqSeXYeebyIqyLHyy1Vm9KpBsMCvWM2UwwC-XSMiQ3lL-foMbiiO6XPOhBSmWQ=s0-d)
I've build 2 Basalt Extractions and 2 Smelters to create Building Modules
.
If you have a Basalt Extractor running at 100% it will be able to provide 1 Smelter.
This is a 1on1 building chain.
The next step is creating some Tea farms.
Tea
is needed for the inhabitans to advance to the next level.
For the farm I use a layout:
![Click Here To See Image Full Size Image](https://lh3.googleusercontent.com/blogger_img_proxy/AEn0k_v1c9--togPlF6VhUn4x2QS-INummq5vPWpjZi3QJlPC2LSZdt_9oSD9tUfwUF944u3tnNOy10hqb3-yAsOxc8I4B0BOWjIWfXbROti-FVUstle4dz_Li5flCP6dZZ7X9VvBSTU3w=s0-d)
In the beginning i's not necessary to build more than 2 farms. After you reach more inhabitants you should consider getting 4 - 6 farms.
Now the last item we'll need is the Concert Hall![Image](https://lh3.googleusercontent.com/blogger_img_proxy/AEn0k_v8BkNj3KfHux4KR7u887V1bXFeboAjU_dhX8gJCGGiV3fJyTfM_HiE8eYSMeKpF8RXofwgl3EVNtMGe2QzpNiOIC3_DfqF0vzm4tHZZQfe4y_FgZ2zHRuugipnNe36wipua3LwP73mZrQC7hTsqg4TJ30bSyuah3D29a2hwjHtwWDL=s0-d)
![Click Here To See Image Full Size Image](https://lh3.googleusercontent.com/blogger_img_proxy/AEn0k_tFg8ISdvVGUpo_Fp_4MT-Om0fMi5iXUvFzW2QSrCUgvFohGKuaiwt-sWqjNw2TgAn3pXXnoGCNUnDp51poISW5_YbGJ-sZFvdZbN9bC22BU-IwcHjPNe7Vz0v4CpWG_IVa5i4ypw=s0-d)
Build some more houses and you'll soon have a positive income and advanced to the next population stage.
Video
After this guide you will be able to build a Tool Workshop, Building Materials, Timber and the necessary goods to grow your city from workers to employees and still have a posstive income.
When you reached this your balance will only become more possitive.
In this guide I play with the Eco faction
To reach employees you will need the following goods:
For those who don't want to read this guide there is a video if you scroll down.
Part I - First things first
Search for a suitable island and place your Warehouse.
Place your City Center
Then place 12 houses:
After building these houses you will be able to build fisheries, build 2 near your Warehouse:
When you get low on Building Modules
Part II - Getting things running
Now that we have new Building Modules
There are building layouts for these productions but I don't put to much attention to these since it's just a start.
I've build 2 Basalt Extractions and 2 Smelters to create Building Modules
If you have a Basalt Extractor running at 100% it will be able to provide 1 Smelter.
This is a 1on1 building chain.
The next step is creating some Tea farms.
Tea
For the farm I use a layout:
In the beginning i's not necessary to build more than 2 farms. After you reach more inhabitants you should consider getting 4 - 6 farms.
Now the last item we'll need is the Concert Hall
Build some more houses and you'll soon have a positive income and advanced to the next population stage.
Video
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