FAQ- Frequently asked questions regarding the new domination mode!
Where can I find help?
You should visit our official beta forum if you have questions, issues, comments, critics or feedback.
I've created a game. How do I invite other players into the game?
If you have created a new game, you're in it alone at first. If you want to start the game you need to invite other players. To do so, you need to click on buttons above for team red or below for team blue in the score bar. Contacts from your contact list which have the domination mode installed can be added like this, too. IMPORTANT: In order to start the game, at least one player has to be invited and active in each team!
How can I add other players to my contact list?
In the menu in the lower left corner you can perceive a symbol with two figures beside a globe. If you click on it, your personal contact list will appear. If you want to add a player to your contact list, type his ANNO name into the "Add to Contact List" and confirm it with the enter key. Alternatively, you can also right click on a player name to add.
How do I participate in a game?
Currently there in no such thing as a public lobby, and therefore there are no public games, where you can participate. You have to wait until a friend from your contact list adds you to a game.
Is there a domination chat that can only use my team?
Currently we don’t have a domination chat yet, but we are working on it and will deploy it within the next patches. Until then, you can use the "whisper" function: Right-click on the player, you want to chat with, and then click on "whisper".
How does the domination mode works?
In the domination mode two teams with up to 5 members are fighting for the highest score. You will get points for solving continuous singleplayer missions with an increasing level of difficulty: Alone or in coop. When you achieve more points than the opposing team in a mission, you automatically win this mission and gain access to other missions with other tasks.
The domination mode works asynchronously, which mean that you do not have to be online simultaneously. Your progress is automatically transmitted to the server when you save or solve a mission successful. For example you can play one hour, leave the game afterwards and then reenter it at any time. In the meantime your team members will be able to use the save game to continue.
Attention! Please remember that the domination mode is an online feature and it can be played only online! The Beta requires also an ANNO 2070 installation with Patch 1.4 already installed.
I received an invitation for a game of "Random_Map_xyz". What is that?
It is an invitation for a random game, which are being generated automatically by our servers to allow players to play domination mode without any ANNO contacts.
You get an invitation to those random games, if you have started domination mode once before, but didn’t find any players. All matches will be randomly filled to the max count of players. The game and card settings are random, but it is allowed for anyone to start their own game with new settings.
The whole thing is just a workaround until public areas available. With this workaround solution we hope to give everyone the chance to play the new domination mode.
How can I join public games?
To join a public game after the start of the domination mode you have to choose the tab "public areas". There is a list of all games that were made by players in public. By clicking on the button "Join", you are joining the game you want.
How can I create a public game?
To create a public game you have activate a so called "public slot". It works like inviting friends to the game: After creating a match just left-click on an available player slot, and select from the list "Public Slot". Now the game should be public listed and players should be able to join.
IMPORTANT: For each "public slot" may enter only one player. Should the game be open to more public players, the corresponding number of slots have to be activated manually.
Example: You wish to add 4 public players to your game – you need to activate 4 public slots!
How does the new ranking system works?
For each completed domination game you are now awarded with "domination points". The number of these so called „domination points" depends most importantly on the team scores at the end of a domination game. Then for each game it will be calculated manually, how difficult this score was to accomplish.
Factors which are considered:
1) The type of card
2) The time limit
3) The match time
4) The skill level of the teams.
The so calculated level of difficulty will give you an extra bonus to your score. Subsequently, these "domination points" will be distributed to the teams. At the moment the winner gets all the points, the loser none.
"Domination points" will be only rewarded to those players who have until the end of the game. If you bail out before the game ends you will be rewarded with no points.
Posts tonen met het label event. Alle posts tonen
Posts tonen met het label event. Alle posts tonen
dinsdag 18 juni 2013
Domination Mode FAQ
Domination Mode FAQ
dinsdag 19 juni 2012
Currently not playing
Currently playing Diablo 3 at the fullest... any question can still be asked
http://diablonews3.blogspot.nl/
http://diablonews3.blogspot.nl/
vrijdag 8 juni 2012
World Event Hector at mission 3
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dinsdag 15 mei 2012
World Event The Nordamark Conflict
World Event „The Nordamark Conflict“ (free)
In this brand new World Event, Global Trust and the Eden Initiative reach a deadlock. The conflict of interest increases and both try to win the player over for themselves. The impartial E.V.E. suggests choosing a neutral position and growing a population of diplomats to commence proceedings. Get direct access to both factions to bring peace to the rivaling parties and study a brand new weapon – the nuclear submarine.
In the course of three missions you will gain access to this powerful weapon, enabling you to fire long-range missiles from the depth of the sea.
All players are gaining direct access to this World Event with the latest patch!
“Silent Running” Package
This package grants direct access to the nuclear submarine without fulfilling all missions of the World Event. An exclusive skin comes along with it and adds a dynamic shape to this brand new weapon. The new watercraft opens up unique strategic possibilities, allowing you to launch long-range missiles anywhere and regularly.
Content:
- Nuclear submarine “Erebos” (a variation of the “Orca” known from the World Event)
- Formula: “Erebos – Armor plate”
- Formula: “Erebos – Reactor accelerator
- Formula: “Erebos – Optimization kit
Pack “red E.V.E.”
Get access to a new, red glowing portrait of E.V.E. to individualize your profile, consistent with the Nordamark Conflict’s design.
“Nordamark Series” Package
War is darkening the world of ANNO 2070, but the new ornamentals give you the power to be the ruler of light and darkness. The brand new lighthouse enables you to influence the time of day for the first time in Anno’s history. Experience your metropolises in a brand new atmosphere and enjoy fascinating light settings. Let dawn break or night reign over your island world. Additionally, there are new ways of customizing your harbors with varied containers and cranes.
Content:
- Ornamental: Harbor Line Subterrain Cargo
- Ornamental: Harbor Line Cargoprops
- Ornamental: Harbor Line Gate
- Ornamental: Harbor Line Lighthouse
“Nordamark Conflict” Complete Package
The complete package contains all elements of this DLC in one package and gives you a special discount.
- Silent Running Package
- E.V.E. Package
- Nordamark Series Package
maandag 14 mei 2012
anno 2070 patch 1.05
Most important changes in overview:
- The logic for random map generation has been modified to allow for more variety in maps. WARNING: Five digit map numbers from before 1.05 will generate different maps than before
- The full screen menu of statistic buildings has been optimized
- The Continues chapters game settings now have an additional option ‘rare’ for ‘Quests’
- Ready-to-build warehouses and depots on the mouse cursor now automatically change to deep sea warehouses and underwater warehouses when you move the mouse cursor to the open sea or underwater. The right-click menu and the construction menu have been changed accordingly
- F.A.T.H.E.R. world council action ‘Robotic workforce’ now only reduces maintenance costs by 25% (former 50%) for 15 minutes (former 30 minutes)
- Pipette cannot be used to copy other players buildings in multiplayer games anymore
- The Continues chapters game settings now have the option ‘Starting Faction’ that lets players start the game with both factions unlocked from the beginning
- Protests now also has an impact on the productivity of the laboratory
- The maximal capacity of goods slots in trading routes is now 150t instead of 60t. This does not work in saved games from Version prior to 1.05
- An exploit has been fixed, made it possible to keep additional inhabitants from the media buildings even after changing to a different channel
- An exploit has been fixed, made it possible to duplicate items and goods by simultaneously trading them and throwing them over board
- The coloring of existing buildings while building city centers and depots has been optimized
- The unit limit has been increased for ecos and tycoons and reduced for techs
- Chance for and movement of the tornado have been further optimized
Further changes and bug fixes:
- License costs of several items have been revised
- Diplomatic reactions of third parties have been further improved
- Trading ships of non expanding third parties now gradually regenerate hit points after being damaged by tornados
- The hidden achievements ‘Restricted Area’ and ‘Through Hell’ can now be gained again, since the nuclear disaster is counted correctly again
- All items that affect submarines now correctly affect the submarines bought from Hiro Ebashi as well
- Deep sea warehouses and underwater warehouses will display correctly in the statistic buildings full screen menu now
- An exploit has been fixed, that allowed players in multiplayer games to buy more than one ship at their ark
- A bug has been fixed that caused the tornado to do damage to underwater buildings
- The ‘Start the Map again’ button is not displayed after multiplayer games any more
- New colors have been implemented for non player ships that are spawned for quests, to improve distinguishability between player ships, third party ships and quest ships
- A bug has been fixed, that prevented the black tide from displaying correctly in saved games on some operating systems
- When starting ANNO 2070 in offline mode, additional login in game is not required any more
- The faulty fire animation on work-in-progress monuments that were burning while upgrading from one to the next level has been fixed
- Uplay achievements will now more be blocked by other interface element or messages
- The player will now be notified when one of his ships on an escort quest is being attacked
- The statistic buildings menu will no longer display a placeholder when the islands inhabitants drop to zero
- On quests that require the player to pick up and deliver flotsam, intermediate steps will not count as completed when a player only has picked up part of the flotsam but another player has picked up the rest
- A bug was fixed that triggered certain quests in the single mission ’Return to C.O.R.E.’, that could not be finished due to way the mission is designed
- The second Uplay action now awards Uplay points correct again
- Trading at third parties warehouses is now correctly limited to four slots
- A display bug in the tooltip of the item ’Multifractal positioning system’ in the academy menu has been fixed
- A graphical issue has been fixed, that occurred in the diplomatic menu after using the ‘Trading route writ of protection’ with Hector and then selecting another third party
- Hovering the mouse cursor over an aircraft while having selected a submarine no longer triggers the attack cursor to appear
- A bug has been fixed, that occurred after clicking the left mouse button while holding down the right mouse button on a drop-down menu
- Quests that require the player to not carry out another third parties quest do no longer spawn possibly irritating target markers
- Airport and missile launch pad now correctly lose hit points when they are not controlled by the player anymore
- Goods transport on the quest ’Hoodwinked IV’ from Vadim Sokow now works correctly again
- A bug has been fixed, that caused problems when special characters were used in ship or island names
- A bug has been fixed, that prevented the shield generator from shielding some types of buildings
- Titles of your contacts will now be displayed correctly after entering a comment to the contact
- All ships now have a correct extinguishing animation when using the item ’Emergency equipment’
- A bug has been fixed, that occasionally displayed the wrong gender on titles in multiplayer games
- A bug has been fixed, that caused the right-click menu to display barracks of the hosts faction in multiplayer games
- Mistakable side effects of the senat bonus from ‘Resolution on regulation of world trade’ have been removed
- Thor Strindberg does not build his first airport in the first couple of minutes of a session
- A graphical issue with the express delivery in conjunction with the ark model ‘F.A.T.H.E.R. 1.0’ has been fixed
- It now is not possible to relocate two players arks to the same position in multiplayer games anymore
- In the single mission ’Free Market Economy’ an ark that was positioned to close to an island has been moved to not interfere with building space on said island
- The tooltip of the resource filter on the strategic map does not overlap with the other filters buttons any more
- A bug has been fixed, that caused custom buttons in the action bars to be displayed on the winning screen
- The quest ’Last Chance’ in the bonus mission ‘The long way there’ does not automatically fail anymore when demolishing a warehouse to settle on another island
- Various text issues have been fixed
- An unfitting audio message from Hiro Ebashi has been removed
- A graphical issue with the loading menu has been fixed, that occurred on certain hardware combinations
- A crash has been fixed, that caused occasionally caused a crash when trying to build a unit in a saved game from version 1.03 or older
- A bug has been fixed, that caused multiplayer sessions to go out of sync on certain operating systems when one of at least three players was in the save game menu while another player left the game
Conquest Mode OPEN BETA:
- The new map ’Long Run’ has been implemented. The notably tougher missions on this map will grant extra points.
- The ’Surrender’ buttons in the game creation menu and the mission overview have been removed. A session can now only be surrendered in the ‘My active Sessions’ area
- The session management has been optimized to improve usability
- The notebook icon next to the mini map will now be highlighted when new text entries from other players are available
- The tab ‘My active Sessions’ is now greyed out and can not be clicked when the player does not have any active sessions
- An exploit has been fixed, that allowed manipulation of the time limit per day
- The license missions on the map ’Hegemony’ now start with the correct player faction
- The rotating ’Public Slots’ have been replaced by a new icon
- When trying to join a mission that a team member is playing, the joining player is notified of his sending a request to the currently playing team member
- A bug was fixed, that caused the checkboxes in the create session menu to slightly move upwards every time the menu was opened
- Options for time limits have been revised
- Various balancing optimizations have been made
Labels:
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Conquest mode
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woensdag 11 april 2012
Fishing at 200 easy money to earn
U can sell fish at your own dock for 200 or more when a trader come by or make your boat sell it for 90 each at trader see video on how and what
link video
link video
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the Core
woensdag 4 april 2012
donderdag 29 maart 2012
The great stock market crash Event
The great stock market crash I just finished this mission had to put some producing with auto sell to earn enough money See video for the result: Campaign 3
Download link first mission almost the END
Download link second mission almost the END
Download link third mission almost the END
Download link first mission almost the END
Download link second mission almost the END
Download link third mission almost the END
Labels:
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Locatie:
Nederland
maandag 12 maart 2012
Anno 2070 Mega Cities of AndromedaDiablo
My Blog of Playing Anno 2070 since December 2011
Breda Mega City
Bonus points how to earn them
How to Defeat Power Games Keto so She ignores you
How to kill Hector Easy and Without much bloodshed
Kill Keto with just 3 nukes
I Try to update regularly.
9-12-2012
Today i completed The power Games
Previous completed Defeat 4 players, Monument Tycoons
2500 Technicans and 1 miljion credits
Only left to do is 5000 Tycoons and Eco's + 1 Eco Monument
9-12-2012 20.00
Breda Mega City
Bonus points how to earn them
How to Defeat Power Games Keto so She ignores you
How to kill Hector Easy and Without much bloodshed
Kill Keto with just 3 nukes
I Try to update regularly.
9-12-2012
Today i completed The power Games
Previous completed Defeat 4 players, Monument Tycoons
2500 Technicans and 1 miljion credits
Only left to do is 5000 Tycoons and Eco's + 1 Eco Monument
9-12-2012 20.00
Locatie:
Nederland
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